9d6db95f0bTimer on oneshot mods: held for one second doesn't queue modifiers
bluepython508
2024-03-07 16:14:05 +00:00
373ccbec40Further OSM improvements: locking support (double-tap to lock, tap to unlock or use KC_NO) includes word-lock (shift-lock: ' ' -> _)
bluepython508
2024-03-05 22:05:50 +00:00
c65beba3bbBetter OSM: callum mods this removes the delay, and improves composition
bluepython508
2024-03-05 20:37:49 +00:00
a10d21773fRepeat and AltRepeat keys C-Space, C-Return Enter on right side for game layers
bluepython508
2024-02-27 20:48:19 +00:00
5d97a22236Add colon to home row on symbol layer for helix Adjust tapping to avoid shift-delay
bluepython508
2024-02-26 15:12:22 +00:00
03915a876fNumpad layer, game layer, use XXXXXX over _______ for all non-thumb keys
bluepython508
2024-02-26 10:59:34 +00:00
3d02c0789eIgnore qmk_firmware for helix file open
bluepython508
2024-02-20 21:53:21 +00:00
42039d5cceImprove mod-taps for OSM Swap NAV and SYM layers, because backspace gets awkward otherwise
bluepython508
2024-02-20 12:16:45 +00:00
6a82f1360fUpdate dependencies; support macOS
bluepython508
2024-02-20 12:14:54 +00:00
d315e63ac5Add GACS on symbol layer, just replacing most of the symbols. The numbers are directly above, and we have shift on L-thumb Keeping parens on that row, as they're often useful Update TODO: disable leds - that was done a while ago
bluepython508
2023-12-15 22:48:26 +00:00
7a0934b471My setup, with initial keymap
bluepython508
2023-12-15 20:05:59 +00:00
9cdf4ba738Initial Commit
Nick Brassel
2023-11-22 15:21:42 +11:00