Update dependencies
This commit is contained in:
348
vendor/github.com/coder/websocket/close.go
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vendored
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348
vendor/github.com/coder/websocket/close.go
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//go:build !js
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// +build !js
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package websocket
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import (
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"context"
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"encoding/binary"
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"errors"
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"fmt"
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"net"
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"time"
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"github.com/coder/websocket/internal/errd"
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)
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// StatusCode represents a WebSocket status code.
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// https://tools.ietf.org/html/rfc6455#section-7.4
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type StatusCode int
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// https://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
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//
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// These are only the status codes defined by the protocol.
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//
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// You can define custom codes in the 3000-4999 range.
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// The 3000-3999 range is reserved for use by libraries, frameworks and applications.
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// The 4000-4999 range is reserved for private use.
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const (
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StatusNormalClosure StatusCode = 1000
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StatusGoingAway StatusCode = 1001
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StatusProtocolError StatusCode = 1002
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StatusUnsupportedData StatusCode = 1003
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// 1004 is reserved and so unexported.
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statusReserved StatusCode = 1004
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// StatusNoStatusRcvd cannot be sent in a close message.
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// It is reserved for when a close message is received without
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// a status code.
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StatusNoStatusRcvd StatusCode = 1005
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// StatusAbnormalClosure is exported for use only with Wasm.
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// In non Wasm Go, the returned error will indicate whether the
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// connection was closed abnormally.
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StatusAbnormalClosure StatusCode = 1006
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StatusInvalidFramePayloadData StatusCode = 1007
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StatusPolicyViolation StatusCode = 1008
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StatusMessageTooBig StatusCode = 1009
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StatusMandatoryExtension StatusCode = 1010
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StatusInternalError StatusCode = 1011
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StatusServiceRestart StatusCode = 1012
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StatusTryAgainLater StatusCode = 1013
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StatusBadGateway StatusCode = 1014
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// StatusTLSHandshake is only exported for use with Wasm.
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// In non Wasm Go, the returned error will indicate whether there was
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// a TLS handshake failure.
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StatusTLSHandshake StatusCode = 1015
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)
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// CloseError is returned when the connection is closed with a status and reason.
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//
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// Use Go 1.13's errors.As to check for this error.
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// Also see the CloseStatus helper.
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type CloseError struct {
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Code StatusCode
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Reason string
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}
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func (ce CloseError) Error() string {
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return fmt.Sprintf("status = %v and reason = %q", ce.Code, ce.Reason)
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}
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// CloseStatus is a convenience wrapper around Go 1.13's errors.As to grab
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// the status code from a CloseError.
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//
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// -1 will be returned if the passed error is nil or not a CloseError.
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func CloseStatus(err error) StatusCode {
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var ce CloseError
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if errors.As(err, &ce) {
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return ce.Code
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}
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return -1
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}
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// Close performs the WebSocket close handshake with the given status code and reason.
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//
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// It will write a WebSocket close frame with a timeout of 5s and then wait 5s for
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// the peer to send a close frame.
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// All data messages received from the peer during the close handshake will be discarded.
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//
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// The connection can only be closed once. Additional calls to Close
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// are no-ops.
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//
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// The maximum length of reason must be 125 bytes. Avoid sending a dynamic reason.
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//
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// Close will unblock all goroutines interacting with the connection once
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// complete.
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func (c *Conn) Close(code StatusCode, reason string) (err error) {
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defer errd.Wrap(&err, "failed to close WebSocket")
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if !c.casClosing() {
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err = c.waitGoroutines()
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if err != nil {
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return err
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}
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return net.ErrClosed
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}
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defer func() {
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if errors.Is(err, net.ErrClosed) {
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err = nil
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}
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}()
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err = c.closeHandshake(code, reason)
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err2 := c.close()
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if err == nil && err2 != nil {
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err = err2
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}
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err2 = c.waitGoroutines()
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if err == nil && err2 != nil {
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err = err2
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}
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return err
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}
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// CloseNow closes the WebSocket connection without attempting a close handshake.
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// Use when you do not want the overhead of the close handshake.
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func (c *Conn) CloseNow() (err error) {
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defer errd.Wrap(&err, "failed to immediately close WebSocket")
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if !c.casClosing() {
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err = c.waitGoroutines()
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if err != nil {
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return err
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}
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return net.ErrClosed
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}
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defer func() {
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if errors.Is(err, net.ErrClosed) {
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err = nil
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}
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}()
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err = c.close()
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err2 := c.waitGoroutines()
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if err == nil && err2 != nil {
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err = err2
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}
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return err
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}
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func (c *Conn) closeHandshake(code StatusCode, reason string) error {
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err := c.writeClose(code, reason)
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if err != nil {
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return err
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}
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err = c.waitCloseHandshake()
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if CloseStatus(err) != code {
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return err
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}
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return nil
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}
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func (c *Conn) writeClose(code StatusCode, reason string) error {
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ce := CloseError{
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Code: code,
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Reason: reason,
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}
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var p []byte
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var err error
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if ce.Code != StatusNoStatusRcvd {
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p, err = ce.bytes()
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if err != nil {
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return err
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}
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}
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
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defer cancel()
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err = c.writeControl(ctx, opClose, p)
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// If the connection closed as we're writing we ignore the error as we might
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// have written the close frame, the peer responded and then someone else read it
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// and closed the connection.
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if err != nil && !errors.Is(err, net.ErrClosed) {
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return err
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}
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return nil
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}
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func (c *Conn) waitCloseHandshake() error {
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
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defer cancel()
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err := c.readMu.lock(ctx)
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if err != nil {
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return err
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}
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defer c.readMu.unlock()
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for i := int64(0); i < c.msgReader.payloadLength; i++ {
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_, err := c.br.ReadByte()
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if err != nil {
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return err
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}
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}
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for {
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h, err := c.readLoop(ctx)
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if err != nil {
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return err
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}
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for i := int64(0); i < h.payloadLength; i++ {
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_, err := c.br.ReadByte()
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if err != nil {
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return err
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}
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}
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}
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}
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func (c *Conn) waitGoroutines() error {
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t := time.NewTimer(time.Second * 15)
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defer t.Stop()
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select {
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case <-c.timeoutLoopDone:
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case <-t.C:
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return errors.New("failed to wait for timeoutLoop goroutine to exit")
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}
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c.closeReadMu.Lock()
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closeRead := c.closeReadCtx != nil
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c.closeReadMu.Unlock()
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if closeRead {
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select {
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case <-c.closeReadDone:
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case <-t.C:
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return errors.New("failed to wait for close read goroutine to exit")
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}
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}
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select {
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case <-c.closed:
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case <-t.C:
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return errors.New("failed to wait for connection to be closed")
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}
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return nil
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}
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func parseClosePayload(p []byte) (CloseError, error) {
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if len(p) == 0 {
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return CloseError{
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Code: StatusNoStatusRcvd,
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}, nil
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}
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if len(p) < 2 {
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return CloseError{}, fmt.Errorf("close payload %q too small, cannot even contain the 2 byte status code", p)
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}
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ce := CloseError{
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Code: StatusCode(binary.BigEndian.Uint16(p)),
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Reason: string(p[2:]),
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}
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if !validWireCloseCode(ce.Code) {
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return CloseError{}, fmt.Errorf("invalid status code %v", ce.Code)
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}
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return ce, nil
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}
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// See http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
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// and https://tools.ietf.org/html/rfc6455#section-7.4.1
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func validWireCloseCode(code StatusCode) bool {
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switch code {
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case statusReserved, StatusNoStatusRcvd, StatusAbnormalClosure, StatusTLSHandshake:
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return false
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}
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if code >= StatusNormalClosure && code <= StatusBadGateway {
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return true
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}
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if code >= 3000 && code <= 4999 {
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return true
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}
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return false
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}
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func (ce CloseError) bytes() ([]byte, error) {
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p, err := ce.bytesErr()
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if err != nil {
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err = fmt.Errorf("failed to marshal close frame: %w", err)
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ce = CloseError{
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Code: StatusInternalError,
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}
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p, _ = ce.bytesErr()
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}
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return p, err
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}
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const maxCloseReason = maxControlPayload - 2
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func (ce CloseError) bytesErr() ([]byte, error) {
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if len(ce.Reason) > maxCloseReason {
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return nil, fmt.Errorf("reason string max is %v but got %q with length %v", maxCloseReason, ce.Reason, len(ce.Reason))
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}
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if !validWireCloseCode(ce.Code) {
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return nil, fmt.Errorf("status code %v cannot be set", ce.Code)
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}
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buf := make([]byte, 2+len(ce.Reason))
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binary.BigEndian.PutUint16(buf, uint16(ce.Code))
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copy(buf[2:], ce.Reason)
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return buf, nil
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}
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func (c *Conn) casClosing() bool {
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c.closeMu.Lock()
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defer c.closeMu.Unlock()
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if !c.closing {
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c.closing = true
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return true
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}
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return false
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}
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func (c *Conn) isClosed() bool {
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select {
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case <-c.closed:
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return true
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default:
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return false
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}
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}
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