Update dependencies
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1623
vendor/tailscale.com/net/netcheck/netcheck.go
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1623
vendor/tailscale.com/net/netcheck/netcheck.go
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Load Diff
102
vendor/tailscale.com/net/netcheck/standalone.go
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102
vendor/tailscale.com/net/netcheck/standalone.go
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// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package netcheck
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import (
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"context"
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"errors"
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"net/netip"
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"tailscale.com/net/netaddr"
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"tailscale.com/net/netns"
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"tailscale.com/net/stun"
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"tailscale.com/types/logger"
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"tailscale.com/types/nettype"
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"tailscale.com/util/multierr"
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)
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// Standalone creates the necessary UDP sockets on the given bindAddr and starts
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// an IO loop so that the Client can perform active probes with no further need
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// for external driving of IO (no need to set/implement SendPacket, or call
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// ReceiveSTUNPacket). It must be called prior to starting any reports and is
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// shut down by cancellation of the provided context. If both IPv4 and IPv6 fail
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// to bind, errors will be returned, if one or both protocols can bind no error
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// is returned.
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func (c *Client) Standalone(ctx context.Context, bindAddr string) error {
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if c.NetMon == nil {
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panic("netcheck.Client.NetMon must be set")
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}
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if bindAddr == "" {
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bindAddr = ":0"
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}
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var errs []error
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u4, err := nettype.MakePacketListenerWithNetIP(netns.Listener(c.logf, c.NetMon)).ListenPacket(ctx, "udp4", bindAddr)
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if err != nil {
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c.logf("udp4: %v", err)
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errs = append(errs, err)
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} else {
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go readPackets(ctx, c.logf, u4, c.ReceiveSTUNPacket)
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}
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u6, err := nettype.MakePacketListenerWithNetIP(netns.Listener(c.logf, c.NetMon)).ListenPacket(ctx, "udp6", bindAddr)
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if err != nil {
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c.logf("udp6: %v", err)
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errs = append(errs, err)
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} else {
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go readPackets(ctx, c.logf, u6, c.ReceiveSTUNPacket)
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}
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c.SendPacket = func(pkt []byte, dst netip.AddrPort) (int, error) {
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pc := u4
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if dst.Addr().Is6() {
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pc = u6
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}
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if pc == nil {
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return 0, errors.New("no UDP socket")
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}
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return pc.WriteToUDPAddrPort(pkt, dst)
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}
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// If both v4 and v6 failed, report an error, otherwise let one succeed.
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if len(errs) == 2 {
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return multierr.New(errs...)
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}
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return nil
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}
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// readPackets reads STUN packets from pc until there's an error or ctx is done.
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// In either case, it closes pc.
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func readPackets(ctx context.Context, logf logger.Logf, pc nettype.PacketConn, recv func([]byte, netip.AddrPort)) {
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done := make(chan struct{})
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defer close(done)
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go func() {
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select {
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case <-ctx.Done():
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case <-done:
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}
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pc.Close()
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}()
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var buf [64 << 10]byte
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for {
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n, addr, err := pc.ReadFromUDPAddrPort(buf[:])
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if err != nil {
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if ctx.Err() != nil {
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return
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}
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logf("ReadFrom: %v", err)
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return
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}
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pkt := buf[:n]
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if !stun.Is(pkt) {
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continue
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}
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if ap := netaddr.Unmap(addr); ap.IsValid() {
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recv(pkt, ap)
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}
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}
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}
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