266 lines
9.4 KiB
Go
266 lines
9.4 KiB
Go
// Copyright (c) 2026 Karl Gaissmaier
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// SPDX-License-Identifier: MIT
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package nodes
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import (
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"iter"
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"github.com/gaissmai/bart/internal/lpm"
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"github.com/gaissmai/bart/internal/sparse"
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)
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// BartNode represents a single trie level in the multibit routing table.
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//
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// Unlike the original ART algorithm, this implementation uses popcount-compressed
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// sparse arrays instead of fixed-size allocations. Insertions and lookups rely on
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// fast bitset operations and precomputed lookup tables to maximize CPU pipelining
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// and cache efficiency.
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//
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// Each BartNode maintains two distinct sparse arrays:
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//
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// 1. Prefixes: Stores routing entries (prefix -> value) for the current stride.
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// These are laid out as a complete binary tree using the baseIndex()
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// function mapping from the ART algorithm. Prefixes that match exactly at
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// the maximum trie depth are always stored here.
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//
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// 2. Children: Holds pointers to the next logical levels with a branching
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// factor of 256 (8 bits per stride).
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//
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// A slot in the Children array may contain one of three types:
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// - *BartNode[V]: An internal intermediate node for further trie traversal.
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// - *FringeNode[V]: A path-compressed node if it qualifies as fringe [IsFringe]
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// - *LeafNode[V]: A path-compressed node otherwise.
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//
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// Note: LeafNode and FringeNode are created through path compression and
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// are automatically split into regular BartNodes when a more specific prefix
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// is inserted that requires further branching.
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type BartNode[V any] struct {
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Prefixes sparse.Array256[V]
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Children sparse.Array256[any]
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}
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// IsEmpty returns true if the node contains no routing entries (prefixes)
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// and no child nodes. Empty nodes are candidates for compression or removal
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// during trie optimization.
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func (n *BartNode[V]) IsEmpty() bool {
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if n == nil {
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return true
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}
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return n.Prefixes.Len() == 0 && n.Children.Len() == 0
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}
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// PrefixCount returns the number of prefixes stored in this node.
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func (n *BartNode[V]) PrefixCount() int {
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return n.Prefixes.Len()
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}
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// ChildCount returns the number of slots used in this node.
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func (n *BartNode[V]) ChildCount() int {
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return n.Children.Len()
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}
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// InsertPrefix adds or updates a routing entry at the specified index with the given value.
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// It returns true if a prefix already existed at that index (indicating an update),
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// false if this is a new insertion.
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func (n *BartNode[V]) InsertPrefix(idx uint8, val V) (exists bool) {
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_, exists = n.Prefixes.InsertAt(idx, val)
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return
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}
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// GetPrefix retrieves the value associated with the prefix at the given index.
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// Returns the value and true if found, or zero value and false if not present.
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func (n *BartNode[V]) GetPrefix(idx uint8) (val V, exists bool) {
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return n.Prefixes.Get(idx)
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}
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// MustGetPrefix retrieves the value at the specified index, panicking if not found.
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// This method should only be used when the caller is certain the index exists.
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func (n *BartNode[V]) MustGetPrefix(idx uint8) (val V) {
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return n.Prefixes.MustGet(idx)
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}
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// AllIndices returns an iterator over all prefix entries.
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// Each iteration yields the prefix index (uint8) and its associated value (V).
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func (n *BartNode[V]) AllIndices() iter.Seq2[uint8, V] {
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return func(yield func(uint8, V) bool) {
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var buf [256]uint8
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for i, idx := range n.Prefixes.AsSlice(&buf) {
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if !yield(idx, n.Prefixes.Items[i]) {
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return
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}
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}
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}
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}
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// DeletePrefix removes the prefix at the specified index.
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// Returns true if the prefix existed, otherwise false.
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func (n *BartNode[V]) DeletePrefix(idx uint8) (exists bool) {
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_, exists = n.Prefixes.DeleteAt(idx)
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return exists
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}
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// InsertChild adds a child node at the specified address (0-255).
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// The child can be a *BartNode[V], *LeafNode[V], or *FringeNode[V].
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// Returns true if a child already existed at that address.
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func (n *BartNode[V]) InsertChild(addr uint8, child any) (exists bool) {
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_, exists = n.Children.InsertAt(addr, child)
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return
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}
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// GetChild retrieves the child node at the specified address.
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// Returns the child and true if found, or nil and false if not present.
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func (n *BartNode[V]) GetChild(addr uint8) (any, bool) {
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return n.Children.Get(addr)
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}
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// MustGetChild retrieves the child at the specified address, panicking if not found.
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// This method should only be used when the caller is certain the child exists.
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func (n *BartNode[V]) MustGetChild(addr uint8) any {
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return n.Children.MustGet(addr)
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}
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// AllChildren returns an iterator over all child nodes.
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// Each iteration yields the child's address (uint8) and the child node (any).
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func (n *BartNode[V]) AllChildren() iter.Seq2[uint8, any] {
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return func(yield func(addr uint8, child any) bool) {
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var buf [256]uint8
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addrs := n.Children.AsSlice(&buf)
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for i, addr := range addrs {
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if !yield(addr, n.Children.Items[i]) {
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return
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}
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}
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}
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}
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// DeleteChild removes the child node at the specified address.
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// This operation is idempotent - removing a non-existent child is safe.
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func (n *BartNode[V]) DeleteChild(addr uint8) (exists bool) {
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_, exists = n.Children.DeleteAt(addr)
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return exists
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}
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// Contains returns true if an index (idx) has any matching longest-prefix
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// in the current node’s prefix table.
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//
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// This function performs a presence check without retrieving the associated value.
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// It is faster than a full lookup, as it only tests for intersection with the
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// backtracking bitset for the given index.
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//
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// The prefix table is structured as a complete binary tree (CBT), and LPM testing
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// is done via a bitset operation that maps the traversal path from the given index
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// toward its possible ancestors.
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func (n *BartNode[V]) Contains(idx uint8) bool {
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return n.Prefixes.Intersects(&lpm.LookupTbl[idx])
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}
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// LookupIdx performs a longest-prefix match (LPM) lookup for the given index (idx)
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// within the 8-bit stride-based prefix table at this trie depth.
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//
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// The function returns the matched base index, associated value, and true if a
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// matching prefix exists at this level; otherwise, ok is false.
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//
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// Internally, the prefix table is organized as a complete binary tree (CBT) indexed
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// via the baseIndex function. Unlike the original ART algorithm, this implementation
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// does not use an allotment-based approach. Instead, it performs CBT backtracking
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// using a bitset-based operation with a precomputed backtracking pattern specific to idx.
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func (n *BartNode[V]) LookupIdx(idx uint8) (top uint8, val V, ok bool) {
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// top is the idx of the longest-prefix-match
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if top, ok = n.Prefixes.IntersectionTop(&lpm.LookupTbl[idx]); ok {
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return top, n.MustGetPrefix(top), true
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}
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return top, val, ok
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}
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// Lookup is just a simple wrapper for LookupIdx.
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func (n *BartNode[V]) Lookup(idx uint8) (val V, ok bool) {
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_, val, ok = n.LookupIdx(idx)
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return val, ok
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}
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// CloneFlat returns a shallow copy of the current node, optionally performing deep copies of values.
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//
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// If cloneFn is nil, the stored values in prefixes are copied directly without modification.
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// Otherwise, cloneFn is applied to each stored value for deep cloning.
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// Child nodes are cloned shallowly: LeafNode and FringeNode children are cloned via their clone methods,
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// but child nodes of type *BartNode[V] (subnodes) are assigned as-is without recursive cloning.
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// This method does not recursively clone descendants beyond the immediate children.
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//
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// Note: The returned node is a new instance with copied slices but only shallow copies of nested nodes,
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// except for LeafNode and FringeNode children which are cloned according to cloneFn.
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func (n *BartNode[V]) CloneFlat(cloneFn func(V) V) *BartNode[V] {
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if n == nil {
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return nil
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}
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c := new(BartNode[V])
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if n.IsEmpty() {
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return c
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}
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// copy ...
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c.Prefixes = *(n.Prefixes.Copy())
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// ... and clone the values
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if cloneFn != nil {
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for i, v := range c.Prefixes.Items {
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c.Prefixes.Items[i] = cloneFn(v)
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}
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}
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// copy ...
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c.Children = *(n.Children.Copy())
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// Iterate over children to flat clone leaf/fringe nodes;
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// for *BartNode[V] children, keep shallow references (no recursive clone)
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for i, anyKid := range c.Children.Items {
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switch kid := anyKid.(type) {
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case *BartNode[V]:
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// Shallow copy
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case *LeafNode[V]:
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// Clone leaf nodes, applying cloneFn as needed
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c.Children.Items[i] = kid.CloneLeaf(cloneFn)
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case *FringeNode[V]:
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// Clone fringe nodes, applying cloneFn as needed
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c.Children.Items[i] = kid.CloneFringe(cloneFn)
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default:
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panic("logic error, wrong node type")
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}
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}
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return c
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}
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// CloneRec performs a recursive deep copy of the node and all its descendants.
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//
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// If cloneFn is nil, the stored values are copied directly without modification.
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// Otherwise cloneFn is applied to each stored value for deep cloning.
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//
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// This method first creates a shallow clone of the current node using CloneFlat,
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// applying cloneFn to values as described there. Then it recursively clones all
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// child nodes of type *BartNode[V], performing a full deep clone down the subtree.
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//
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// Child nodes of type *LeafNode[V] and *FringeNode[V] are already cloned
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// by CloneFlat.
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//
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// Returns a new instance of BartNode[V] which is a complete deep clone of the
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// receiver node with all descendants.
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func (n *BartNode[V]) CloneRec(cloneFn func(V) V) *BartNode[V] {
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if n == nil {
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return nil
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}
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// Perform a flat clone of the current node.
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c := n.CloneFlat(cloneFn)
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// Recursively clone all child nodes of type *BartNode[V]
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for i, kidAny := range c.Children.Items {
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if kid, ok := kidAny.(*BartNode[V]); ok {
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c.Children.Items[i] = kid.CloneRec(cloneFn)
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}
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}
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return c
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}
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