Files
tsnet-proxy/vendor/github.com/tailscale/wireguard-go/device/pools.go
T
2026-10-22 12:27:19 +01:00

194 lines
6.2 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
*/
package device
import (
"sync"
"github.com/tailscale/wireguard-go/tun"
)
type WaitPool struct {
pool sync.Pool
cond sync.Cond
lock sync.Mutex
count uint32 // Get calls not yet Put back
max uint32
}
func NewWaitPool(max uint32, new func() any) *WaitPool {
p := &WaitPool{pool: sync.Pool{New: new}, max: max}
p.cond = sync.Cond{L: &p.lock}
return p
}
func (p *WaitPool) Get() any {
if p.max != 0 {
p.lock.Lock()
for p.count >= p.max {
p.cond.Wait()
}
p.count++
p.lock.Unlock()
}
return p.pool.Get()
}
func (p *WaitPool) Put(x any) {
p.pool.Put(x)
if p.max == 0 {
return
}
p.lock.Lock()
defer p.lock.Unlock()
p.count--
p.cond.Signal()
}
const (
// smallPacketBufSize is the size to be used for [packetBuf.slab]'s pooled in
// [Device.pool.smallPacketBufs]. It's large enough to fit WireGuard keepalive
// messages, WireGuard-encrypted [MaxPriorityMessageContentSize], and
// WireGuard-encrypted internet MTU messages.
smallPacketBufSize = 2048
internetMTU = 1500
// assert that [smallPacketBufSize] is sufficient to hold [internetMTU]-sized
// plaintext read via [tun.Device.Read], for eventual encryption and
// transmission as a WireGuard transport message.
_ uint = smallPacketBufSize -
tun.ReadPacketSpacing -
internetMTU -
outboundPlaintextTailroom
// assert that [smallPacketBufSize] is sufficient to hold [MaxPriorityMessageContentSize]-sized
// plaintext for eventual encryption and transmission as a WireGuard transport
// message. This assertion also covers keepalive messages, which only have
// the auth tag, accounted for in [outboundPlaintextTailroom], following
// the WireGuard header.
_ uint = smallPacketBufSize -
outboundPlaintextHeadroom -
MaxPriorityMessageContentSize -
outboundPlaintextTailroom
// minPacketBufSizeForDistinctSmallPool represents the minimum [packetBuf.slab]
// size at which a distinct ([Device.pool.smallPacketBufs]) is created.
minPacketBufSizeForDistinctSmallPool = 2 * smallPacketBufSize
)
func (device *Device) PopulatePools() {
device.pool.inboundElementsContainer = NewWaitPool(device.config.preallocatedBuffersPerPool, func() any {
s := make([]*QueueInboundElement, 0, device.BatchSize())
return &QueueInboundElementsContainer{elems: s}
})
device.pool.outboundElementsContainer = NewWaitPool(device.config.preallocatedBuffersPerPool, func() any {
s := make([]*QueueOutboundElement, 0, device.BatchSize())
return &QueueOutboundElementsContainer{elems: s}
})
device.pool.inboundElements = NewWaitPool(device.config.preallocatedBuffersPerPool, func() any {
return new(QueueInboundElement)
})
device.pool.outboundElements = NewWaitPool(device.config.preallocatedBuffersPerPool, func() any {
return new(QueueOutboundElement)
})
packetBufSize := singlePacketSlabSize
if device.BatchSize() > 1 {
packetBufSize = batchingSlabSize
}
device.pool.packetBufs = NewWaitPool(device.config.preallocatedBuffersPerPool, func() any {
return newPacketBuf(packetBufSize, func(buf *packetBuf) {
device.pool.packetBufs.Put(buf)
})
})
// A distinct smallPacketBufs pool makes TUN readers copy packets that fit
// into [smallPacketBufSize] in the interest of memory savings. Alias
// smallPacketBufs to the "full-sized" pool if there is little to be gained
// in memory savings, or if the device is configured to limit outstanding
// packet memory pool items, which we don't want to artificially inflate.
device.pool.smallPacketBufs = device.pool.packetBufs
if packetBufSize >= minPacketBufSizeForDistinctSmallPool && device.config.preallocatedBuffersPerPool == 0 {
device.pool.smallPacketBufs = NewWaitPool(device.config.preallocatedBuffersPerPool, func() any {
return newPacketBuf(smallPacketBufSize, func(buf *packetBuf) {
device.pool.smallPacketBufs.Put(buf)
})
})
}
}
func (device *Device) GetInboundElementsContainer() *QueueInboundElementsContainer {
c := device.pool.inboundElementsContainer.Get().(*QueueInboundElementsContainer)
return c
}
func (device *Device) PutInboundElementsContainer(c *QueueInboundElementsContainer) {
for i := range c.elems {
c.elems[i] = nil
}
c.elems = c.elems[:0]
device.pool.inboundElementsContainer.Put(c)
}
func (device *Device) GetOutboundElementsContainer() *QueueOutboundElementsContainer {
c := device.pool.outboundElementsContainer.Get().(*QueueOutboundElementsContainer)
return c
}
func (device *Device) PutOutboundElementsContainer(c *QueueOutboundElementsContainer) {
for i := range c.elems {
c.elems[i] = nil
}
c.elems = c.elems[:0]
device.pool.outboundElementsContainer.Put(c)
}
// hasDistinctSmallPacketBufPool returns true if [Device.getSmallPacketBuf]
// will fetch from a pool independent of [Device.getPacketBuf].
func (device *Device) hasDistinctSmallPacketBufPool() bool {
return device.pool.smallPacketBufs != device.pool.packetBufs
}
// getSmallPacketBuf returns a [*packetBuf] smaller or equal in size to what
// [Device.getPacketBuf] returns depending on [Device] batching and [WaitPool]
// configuration.
func (device *Device) getSmallPacketBuf() *packetBuf {
b := device.pool.smallPacketBufs.Get().(*packetBuf)
b.incRef()
return b
}
func (device *Device) getPacketBuf() *packetBuf {
b := device.pool.packetBufs.Get().(*packetBuf)
b.incRef()
return b
}
func (device *Device) GetInboundElement() *QueueInboundElement {
return device.pool.inboundElements.Get().(*QueueInboundElement)
}
func (device *Device) PutInboundElement(elem *QueueInboundElement) {
elem.buffer.decRef()
elem.clearPointers()
device.pool.inboundElements.Put(elem)
}
// GetOutboundElement returns a [*QueueOutboundElement] with all its fields
// set to their respective zero values.
func (device *Device) GetOutboundElement() *QueueOutboundElement {
elem := device.pool.outboundElements.Get().(*QueueOutboundElement)
elem.plaintextOffset = 0
elem.nonce = 0
// buffer, packet, keypair, and peer were cleared (if necessary) by [QueueOutboundElement.clearPointers].
return elem
}
func (device *Device) PutOutboundElement(elem *QueueOutboundElement) {
if elem.buffer != nil {
elem.buffer.decRef()
}
elem.clearPointers()
device.pool.outboundElements.Put(elem)
}