spectate command; remove spectate from ST; currently_playing improvements

This commit is contained in:
bluepython508
2025-07-20 14:03:09 +01:00
parent 1482e1770d
commit 2565a53496

View File

@@ -1,12 +1,16 @@
use std::{future::Future, io, path::Path};
use ::serenity::all::{ChannelId, GuildId, UserId};
use ::serenity::all::{ChannelId, GuildId, Mentionable, UserId};
use eyre::{Context as _, Error, OptionExt, Result};
use futures::{FutureExt, StreamExt, TryStreamExt};
use poise::serenity_prelude as serenity;
use rand::seq::SliceRandom;
use rusqlite::OptionalExtension;
use tracing_subscriber::{fmt::{self, format::FmtSpan}, layer::SubscriberExt, EnvFilter};
use tracing_subscriber::{
fmt::{self, format::FmtSpan},
layer::SubscriberExt,
EnvFilter,
};
#[derive(Copy, Clone)]
struct GuildData {
@@ -175,7 +179,12 @@ async fn collect(
.flatten()
.collect::<Vec<_>>();
move_users(ctx, guild, users.iter().map(|user| (to, user.user.id)).collect()).await?;
move_users(
ctx,
guild,
users.iter().map(|user| (to, user.user.id)).collect(),
)
.await?;
futures::future::try_join_all(users.iter().map(|user| guild.move_member(&ctx, user, to)))
.await?;
@@ -253,54 +262,86 @@ async fn join(
#[poise::command(slash_command, ephemeral)]
#[tracing::instrument]
async fn st(ctx: Context<'_>, mut spectators: Vec<serenity::UserId>) -> Result<()> {
async fn st(ctx: Context<'_>) -> Result<()> {
let guild = ctx
.guild_id()
.ok_or_eyre("This bot only works in servers")?;
let GuildData { st, .. } = ctx.data().get(guild).await?;
spectators.push(ctx.author().id);
let sender = ctx.author().id;
futures::future::try_join_all(guild.members(&ctx, None, None).await?.into_iter().map(
|member| {
let spectators = &spectators;
async move {
match (
spectators.contains(&member.user.id),
member.roles.contains(&st),
) {
(true, true) | (false, false) => Ok(()),
(true, false) => member.add_role(&ctx, st).await,
(false, true) => member.remove_role(&ctx, st).await,
}
|member| async move {
match (sender == member.user.id, member.roles.contains(&st)) {
(true, true) | (false, false) => Ok(()),
(true, false) => member.add_role(&ctx, st).await,
(false, true) => member.remove_role(&ctx, st).await,
}
},
))
.await?;
ctx.reply(format!("{} members given ST", spectators.len()))
.await?;
ctx.reply("You are now the ST").await?;
Ok(())
}
#[poise::command(slash_command, ephemeral)]
#[tracing::instrument]
async fn currently_playing(ctx: Context<'_>, players: Vec<serenity::UserId>) -> Result<()> {
async fn spectate(ctx: Context<'_>, player: Option<serenity::UserId>) -> Result<()> {
let guild = ctx
.guild_id()
.ok_or_eyre("This bot only works in servers")?;
let GuildData {
currently_playing, ..
} = ctx.data().get(guild).await?;
for player in &players {
guild
.member(&ctx, player)
.await?
.add_role(&ctx, currently_playing)
.await?;
}
ctx.reply(format!("Given {} members currently playing", players.len()))
let GuildData { st, .. } = ctx.data().get(guild).await?;
let member = guild
.member(&ctx, player.unwrap_or(ctx.author().id))
.await?;
let msg = if member.roles.contains(&st) {
member.remove_role(&ctx, st).await?;
"no longer a spectator"
} else {
member.add_role(&ctx, st).await?;
"now a spectator"
};
ctx.reply(if player.is_some() {
format!("{} is {}", member.mention(), msg)
} else {
format!("You are {}", msg)
})
.await?;
Ok(())
}
#[poise::command(slash_command, ephemeral)]
#[tracing::instrument]
async fn currently_playing(ctx: Context<'_>, player: Option<serenity::UserId>) -> Result<()> {
let guild = ctx
.guild_id()
.ok_or_eyre("This bot only works in servers")?;
let GuildData { currently_playing, .. } = ctx.data().get(guild).await?;
let member = guild
.member(&ctx, player.unwrap_or(ctx.author().id))
.await?;
let msg = if member.roles.contains(&currently_playing) {
member.remove_role(&ctx, currently_playing).await?;
"no longer"
} else {
member.add_role(&ctx, currently_playing).await?;
"now"
};
ctx.reply(if player.is_some() {
format!("{} is {} {}", member.mention(), msg, currently_playing.mention())
} else {
format!("You are {} {}", msg, currently_playing.mention())
})
.await?;
Ok(())
}
@@ -382,6 +423,7 @@ async fn main() -> Result<()> {
dusk(),
dawn(),
st(),
spectate(),
currently_playing(),
join(),
configure(),